

Most of the power cells take a lot of time and energy to get. Precursor Basin: I only needed to do a few things here. I was just glad I was able to get past him this time. That critter that gets spikey was always annoying. The parts where I always had trouble with were on the jumping puzzle where you have to jump on each place only once. I think I played this part the most out of all the different segments. Lost Precursor City: This place is very difficult because of the electric water and the places where you can easily fall into dark eco. The balloons I missed I don't think I have ever actually managed to get them. Anyway, it ended up being it's own segment. Most of those times were when I was trying to do all four places and this in the same segment. There was so many times I had to the very end and then died. I intended to long jump it and had one of those "oh shit" moments there. Near the end when I get the last few scout flies there is a walkway that collapses. That was pretty much the only "luck" thing I had to worry about in this segment. I was so happy that I caught the sculptor's muse quickly. I originally went to the right and into the arena first, but I think this route is faster. I think the route I used is as fast as you could do it. I did better on it this time than other times that I tried. Misty Island: It's kind of difficult to hit the enemies that are floating over the water. Sentinel Beach: This place is the easiest place in the game. Sandover Village: I saved time by not talking to people to get missions.įorbidden Jungle: I had a different route for this early on but then I found out that you power up with blue eco on top of the machine and then get the hidden power cell that way.

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I didn't go into the spider cave near the end of the game because I couldn't remember how to get the power cells and because I hate spiders. I got all of power cells in the first 4 areas because those power cells are easy to get and it saves me from getting power cells in the harder areas later on. Most of the mistakes I make only cost me a second or two and that's it. Another thing is that Jak and Daxter doesn't have glitches that would allow me to skip sequences.Įven though the run is over 2 hours I don't make many mistakes. The world of Jak and Daxter acts like an actual world with almost no load times between places. I couldn't jump into magical pictures to save time. Less than an hour and a half isn't possible. I wish Jak and Daxter could've been beaten as fast as Super Mario 64. Available in three versions: low quality, normal quality, and 60fps high quality. Speed run of Jak and Daxter: The Precursor Legacy in 8 segments, completed on February 14 2005.
